Game Design Lab

The simplest way for camps, studios, and schools to teach game design and teamwork. No boredom. No code

Every session is a mini game jam

Format
Students analyze gameplay, ideate mechanics, build levels, test and present — all in one session. No coding. No setup. Just browser, ideas, and teamwork
Defines goals, rules, and fun
Designs paths, traps, and spatial logic

Level Architect

Breaks the game to make it better
Presents live, builds confidence and charisma

Stream Host

Leads the team, keeps things sharp and on time

Producer

TEAM ROLES
TEAM ROLES
TEAM ROLES
TEAM ROLES
TEAM ROLES

Real skills for young creators: 
design, teamwork, and taste

Why It Works
We teach what sparks futures — ideas, stories, collaboration. It’s hands-on, human, and full of creative energy
Students learn to trust their ideas, take risks, and turn abstract concepts into working game mechanics. No right answers — only bold experiments.
Every game ends with a live stream. Students learn to explain their ideas, show their work, and speak with clarity, style, and confidence
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They don’t just follow instructions — they build things that others will play. That shift from “student” to “creator” is a game changer
Every session is a team sprint. Learners take on different roles, negotiate, give feedback, and solve problems together — like a real studio
Build, test, tweak, repeat. The instant play loop helps kids see results fast — and teaches them that iteration is the path to progres

From white screen to playable world

Learning Flow
The structure is flexible, modular, and adaptable. Run it as a course, bootcamp, or ongoing club
Powerful creation tools
Editor onboarding
Team game creation
Final stream and feedback
Testing and iteration
Subscription-based club model

Why Creators Stick with Megamod

core value
Creating character skins that will represent each player during construction or participation in the game

MegaSkin

Discover More
Any game object can get a variety of properties set up with MegaCode, which can then be imported into the game. Without even knowing the code, all of this is possible
A tool for building multiplayer games based on the game mechanics supported by the platform, creating game levels and assets for them

Megacore

Discover More
A tool for creating props, which are objects used for building game levels in MegaCore

Tutorials, templates, and a YouTube knowledge base

Facilitator Tools
Simple to start, smooth to grow. From onboarding new tutors to scaling labs — we’ve got your back
Megamod
Megamod is a next-gen multiplayer game platform built on user-generated content (UGC). With our intuitive no-code Game Editor, anyone can create and publish games — straight from the browser
@MegaMod — 3,75K subscribers — 582 videos

Popular genres, built from scratch

What You Can Create
Students create the games they want to play. Built in teams, tested live, and shared instantly

Mazes
Non-linear quest games
Parkour
levels
Obby Adventures
Hide & Seek Maps

A creative platform and a universe to explore

What’s Included
Megamod provides everything to launch your first lab — and keep growing

Perfect for schools, clubs, camps and studios

USE CASES
The structure is flexible, modular, and age-adaptable. Run it as a course, a bootcamp, or an ongoing club
1–2 day
game sprints
Hackathons and jams
Ongoing teams,
weekly drops
Subscription Clubs
All you need
is a browser + Zoom
Online Formats
1-week labs ending with a live game showcase
Summer Сamps
Offer game design labs — no dev skills needed
Studios and Hubs
Creative tech electives that kids actually love
After-school Programs
Creative tech electives that kids actually love
Offer game design labs — no dev skills needed
1-week labs ending with a live game showcase
Ongoing teams, weekly drops
All you need is a browser + Zoom
1–2 day game sprints
Online formats
Subscription clubs
Summer camps
Studios and hubs
After-school programs
Hackathons and jams

You run it. We back you up

YOUR ROLE
Megamod provides everything to launch your first lab — and keep growing
Program setup
Use our templates or adapt them to your group
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Facilitator training
No dev skills needed. Just curiosity and energy
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Recruitment toolkit
Promo assets to reach parents, schools, or communities
·
Flexible scheduling
Works weekly, monthly, seasonally, or as one-offs
·
Ongoing support
Live chat, guides, updates — we’re with you all the way
·

Build your own
game design lab for kids

What we offer
They don’t need to code — they need to create. Bring them a tool that turns ideas into experiences
They don’t need to code — they need to create. Bring them a tool that turns ideas into experiences